I am currently working on Hard Aether for the TIGSource Cockpit Compo
I am playing OMF: 2097
And I have half a mind to create a deconstructionist fighting game (just hitboxes and lifebars, no other graphics), or make a simple 4X game with an emphasis on macro- instead of micro-management based off of this mockup:
Saturday, March 14, 2009
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